What You Need To Know About Main Speed Card Game
What Is Speed Card Game?
Speed card game or it is also known as Spit card game is a game for two or more players which the aim is to get rid of your cards as fast possible. It is a very fast game which you can play in a matter of minutes. It is played with a 52 card deck and no jokers. The players do not take turns – physical speed and alertness are required to play faster than your opponent. On each deal, by being first to play all your stock pile cards you can reduce the number of cards you have in the next deal. By being successful for several deals you can eventually get rid of all your cards, thereby winning the game
Technically, there is a slight difference between Spit and Speed, in terms of the card arrangement of the stock piles. In Spit, each player has a row of stock piles, usually five, and each with the top card face up. In Speed, each player has a single face down stock pile and a hand of five cards.
The Layout Of A Speed Card Game
Here are the details about the layout of a speed card game. Each player now deals a layout consisting of five stock piles in a row. The first stock pile has 1 card, the second 2 … the fifth 5. Deal these piles face down and then turn the top card of each stock pile face up (or deal them that way in the first place). That leaves a pile of 11 cards in each player’s hand, where they must stay! These are the spit cards, and the players should not look at them.
How To Play Speed Card Game?
How to play Speed card game? Here is the step-by-step guide that you should read.
Step 1: Shuffle and deal player cards
Shuffle and deal player cards. Shuffle a standard 52-card deck. Deal 20 cards to yourself and 20 to the other player. Keep all cards face-down for the time being. Use a hard, sturdy surface like a table or wood floor for ideal game play.
Step 2: Make 4 piles in the middle.
Deal the remaining cards into 4 piles in one row at the center of the table between you and your opponent. Place cards, left to right, as follows:
– Deal 5 cards to the far left pile. This is one of the reserve piles for game play.
– Deal 1 card to the middle-left pile. This is one of the active piles during game play.
– Deal 1 card to the middle-right pile. This is one of the active piles during game play.
– Deal 5 cards to the far right pile. This is one of the reserve piles for game play.
Step 3: Separate the top 5 player cards.
Have each player deal 5 cards off of their pile of 20 cards. The new pile of 5 cards becomes the hand that is played from; the remaining 15 become a draw pile for that player. Keep the 5 cards of your playing hand face-down until game play begins. For the rest of the game, you should always have 5 cards– and only 5 cards– in your playing hand by drawing from your draw pile.
1. To begin the game, each player simultaneously grabs a card in the center of the table and flips it over. This is usually done at the same time by counting to 3 together, then flipping.
2. There are no turns in speed, so from there, players can quickly lay down cards from their hands (if possible), one after the other, on either of the faced up cards.
3. A card can only play if it is in sequential order (either increasing or decreasing) of the showing cards on either of the 2 piles. For example if you have a 5,6,6,7, J in your hand and the middle piles show a Queen and a 5, you could lay down your 6 on top of the 5. From there (if you are quicker than your opponent) you could lay down your 7, then your other 6, then your 5, and you could lay your Jack down on the other pile (because it is showing a Queen). Sequences can wrap around the horn (Queen to King to Ace to 2 to 3 for example).
4. After playing cards, you will need draw from your faced down stack of 15 cards to refill your hand. You can have no more than 5 cards in your hand at a time. Being able to quickly and continuously refill your hand is crucial to being a great speed player.
5. Sometimes gameplay stops because no one can play a card from their hand. Once both players admit their inability to play, they should each (at the same time) grab the top card from the outside piles and flip them over faced-up onto the inside piles. Gameplay continues on from there.
6. The first person to lay down all of their 20 cards wins the game
There are many variations to this card game.
Stock pile layout
Some people play with only four stock piles – containing one, two, three and four cards. Some people deal eleven cards to the centre stock pile, and the other four have just one card each.
The player who first gets rid of all of their stock pile cards has a free choice of which spit pile to take. There is no slapping – the player will simply take the pile they judge to be smaller. The other player then takes the other (probably larger) spit pile and their remaining stock cards and both players deal a new layout. When the play is blocked and neither player can any spit cards, but both players have stock cards, then the player with fewer stock cards remaining has first choice of spit pile. From the feedback I have received, the alternative version in which the spit piles are chosen by slapping is more widespread.
Speed – version with five-card hands
In the variation usually known as Speed, each player has a hand of five cards, held concealed from the other player, and a single face down stockpile. You play cards from your hand to the face up spit piles, and whenever you play a card from your hand you can draw one from your stock pile, so that you keep five cards in your hand. In this version the face-down spit cards are kept either side of the face-up spit piles.
To begin, you deal face down in the centre two piles of ten spit cards with two single cards between them, and a stock pile of 15 cards in front of each player, so that the layout is like this:
10 cards 1 card 1 card 10 cards
(Some play with 20 cards in each stock instead of 15 and just 5 cards in the piles at each end of the centre row instead of 10.).
Each player draws a five card hand from the top of their 15 card stock, and when they are ready the two single cards are simultaneously flipped face up. Both players then play from their 5 card hands to the two centre piles – either the next higher or the next lower card in rank. If you run out of plays but have fewer than 5 cards in hand, draw the cards from your stock to replenish your hand to 5 cards, and continue playing any cards you can.
When neither player can play, though both have 5 cards in hand, a new spit card is simultaneously flipped from each end pile of the centre row onto the two centre piles. If the reserves of spit cards in these end piles run out, shuffle all the cards except the top one from each of the two centre piles and place them face down on either side of the centre cards to form new reserves.
When your stock runs out you continue to play from your hand without replenishing it. When your hand runs out as well, you have won the deal; you score one point for each card in your opponent’s hand and stockpile. The first player whose score reaches or exceeds an agreed amount (for example 25 points) wins the game.
Some play that if on your stock piles you have two cards of equal rank showing (such as two nines), you can move one of these cards on top of the other, thereby exposing a face-down card that can be turned face up, or creating a space.
Double Speed Games.
Double Speed, or Double Flip, is a relatively new two player card game. The players use a standard deck of 52 playing cards. A player attempts to rid his hand of cards before his opponent does the same. Both participants’ place cards simultaneously, so each has to race his opponent to complete available moves and shorten his card stack. The first player that gets rid of all of the cards in his hand is the winner.
1. Deal the entire deck evenly to both players. Players should hold their cards in a face down stack in their hands.
2. Deal two rows of four cards, one from each player’s stack, face up on the table in between the players. Each player should deal four of the cards simultaneously from the top of her deck, keeping the two rows lined up as well as possible.
3. Scan the eight face-up cards for any pairs. As soon as the last two cards are dealt, each player can deal a new card from the top of his hand to the top of any pair of face up cards. If both players spot the same pair on the table, then one player can cover one card while the other player covers the other card, first come first serve. If there are no pairs on the table, then each player picks up the four stacks of cards in front of him, adding them to the bottom of his stack, and play continues. Each player deals two new rows of four cards on the table in front of him.
4. Continue covering pairs and dealing new rows of cards until one player places the last card from her hand on top of a paired card. The player that rids her hand of cards first is declared the winner.
Speed card game online.
This is an online version where you play against the computer, the faster you go the greater the points in this online card game. Check out Free Speed (aka Spit) for iOS or Speed Card Free and Spit Slam for Android or Speed The Card Game on Windows.